I was commanding the English force made up of 4 regiments of British Infantry on the right flank, a Guards Regiment in the village, 1 Brigade of 3 regiments of foot on the left, a regiment of Dragoons and 3 regiments of horse.
The heavy cavalry surged forward crashing into Bob's light cavalry
My supporting infantry in grey with black facing representing the undress uniform at Tangiers advanced to support the Guards and the dragoons.
My right hand brigade also advanced, moving from column to line to support the Guards.
After 2 moves of inactivity, the Arabs finally got moving in style.
With the advance of the Arab heavy cavalry, I had to decide whether to fire and take the benefit of 'first fire' and only roll 4 melee dice, or go for the Plug Bayonet give up first fire and roll 6 melee dice instead. Bob and I discussed this for a while and also why they wouldn't have 'formed square' during this period - or a 'hedgehog'. I decided to fire on the chance of stopping the cavalry.
It didn't work and the cavalry hit my infantry causing mayhem Bob graciously agreed to rerun it with my infantry using plug bayonet instead just so we could learn for the future. The cavalry caused the same damage! Still not sure what is the best option.
Fortunately me for me, Bob's best infantry got slowed down moving through the palm trees
The rest of the Arab infantry moved forward charging into the infantry on the right and the Guards in the centre. I decided for the purposes of these engagements to 'fix bayonets'!
This worked well and the irregular Arab infantry bounced off my infantry regiments, suffering casualties and failing their break test.
The Guards beat off their opponents and followed up their victory they inflicting sufficient casualties to break the their Arab opponents stamina. The Break Test which they in turn failed resulting in them fleeing, but not before they caused the Guards some serious casualties.
Having dealt with the threat to my centre, I was able to reverse my right flank which brought my infantry with a pike unit to face the threat of the Arab heavy cavalry.
The next move the Horse hit the archers and at the same time the rest of my infantry on the left with 'plug bayonets fixed' charged into the ill equipped archers driving them from the table as the broke and fled.
We had a chat about the best tactics for the Arab infantry and archers and the ranges for bows which to me having been an archer for a few years seem short compared to the English muskets of the time. It was nice to see Bob's 1680 English army take the field and the rules seemed to work for the mix of troop and weapon types.
Very nice - lovely pics and an entertaining report - a very exotic looking game - I am a sucker for palm trees anyway!
ReplyDeleteHi, many thanks for taking the time time to post a comment, glad you liked the game and pictures
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